Guild of Guardians, the upcoming nonfungible token (NFT)-based mobile role-playing game, has raised $5.3 million and oversubscribed by 82 times, with around 808,000 users registering.
It has been reported that more than 10,700 new GEMS holders from over 100 countries purchased a maximum of $500 worth of tokens. Users from Australia, the United States, Canada, and China were prohibited from purchasing tokens amid mounting regulatory concerns.
However, Guild of Guardians allocated 6% of the total 1 billion tokens to the CoinList sale, while 63% of the supply will be distributed via community-driven events, activities, and core gameplay.
The report said that the play-to-earn game’s soft launch is planned for Q1 2022, with 400,000 users already pre-registered. The game was developed by Ukrainian developer Stepico Games in partnership with Australian-based NFT layer-two scaling solution Immutable X. Immutable X is the first layer-two scaling solution for NFTs on Ethereum and is backed by Galaxy Digital and Coinbase.
Nicholas Kelland, the Head of Marketing of Immutable X, said that Guild of Guardians is launching on mobile so that it can be available to most people.
He added:
“Not everyone has really robust gaming rigs and PCs and so on and so forth. So mobile was an easy choice for us.”
Likewise, the success of Guild of Guardian’s initial DEX offering comes as play-to-earn gaming becomes increasingly popular. In GOG, every in-game asset that users own is a tradable and exchangeable NFT.
Kelland said:
“I think the concept of in-game asset ownership is a foregone conclusion. And it’s a matter of when not if. It goes back to the concept of the content creator economy and people — people basically owning this stuff that they deserve to own.”
Thus, this comes after the first Founder NFT sale in June, which raised $3 million in 24 hours. The second wave raised $5 million, and the third and final wave raised over $4 million.
Source: Cointelegraph
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